me... it's me. ٷ '' ..
䷷~ ^^;;;
׳ ƴմϴ. Ʈ ֵ ִ Ư (;;).
on mouseEnter me
sprite(1).member = 2
end
ư 10 ٰ ?
Ʈ 1 10...
.. ص ġ Ŵϴ. ֳı?
̱.. .
Ȱ
on mouseEnter me
sprite(1).member = 2 <-- κп () ڸ ٲٸ Ǵµ
end
ڸ 1,2,3,4,5,6,7... ̷ ٲ㼭 ijƮ 10 ũƮ ؾ Ѵٴ ̴..ġ
ü ۿ.
ٷ me Ư ̶ Դϴ.
() ȿ 1,2...ſ me ־?
on mouseEnter me
sprite(me.spriteNum).member = 2
end
me.spriteNum̶ Ʈ ȣ ϴ Դϴ.
Ʊ Ʈ ȣ ߴµ ?
Ʈ 2 ٲ..
.. ֽϴ.
ư شٸ.. ư Ʈ ȣ 2 ٲ ȴٴ .
ư ٲٸ ̰ ǰ ϴ.
ٽ 10 Ұΰ...~~~~~~~
ذå ãƾ.
on mouseEnter me
MyMem = sprite(me.spriteNum).member.name
end
콺 ư ÷ Ǹ MyMem̶ ȿ Ʈ ִ ̸ ˴ϴ.
on mouseDown me
sprite(me.spriteNum).member = MyMem & "_1"
end
̷ ٿ ֽϴ. ũƮ â ȿ ž..
콺 Ʈ ö Ǹ ̸ ϰ Ǹ ̸ ڿ '_1'̶ ۾ ȯ
˴ϴ.
---------------------------- & ΰ ڸ Ű
մϴ. MyMem ̰ _1̶ ̱ ΰ Ű & ϴ. Ʈ
ִ ̸ a MyMem a Ǿ ̰ & _1 ߱ a_1 Ǵ ̰
^^* -------------------------------
콺 콺 Ʈ ־ ?
on mouseUp me
sprite(me.spriteNum).member = MyMem
end
on mouseLeave me
sprite(me.spriteNum).member = MyMem
end
..̰ ϱ?
...콺 ų Ʈ ٱ Ǹ ó ٽ ư Դϴ.
ٽ ڸ ǵ..ƴϸ մϴ. ^^*
Ʒ ÷ øϴ.
ð ϼ ^^*
..÷Ͽ ִ property ؼ ߿ մϴ. ٸ ڵ鷯 Ҷ ʿմϴ.
^^;;;
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